Saturday, June 17, 2017
So, at the same time that we got the nano shark, we also got this raptor. I love me some dinosaurs, but according to my Christmas elf that did the assembly, this thing was extra fiddly to put together. Also, a lot of the parts look like they are supposed to move, but do not.
A day after I took the photo, this fell off my desk and smashed into several large chunks, and a few smaller pieces. Unable to locate all of the shrapnel, I gave what was left to my little guy, so he could upgrade his 'robot' made from the leftover pieces from both sets.
Wednesday, June 7, 2017
Okay, so I got into Pikmin maybe a decade late. I just saw a relly funny YouTuber do a playthrough of it, and changed my mind on the whole franchise. So, in a way, I'm quite grateful that World of Nintendo toy lines are including series that are, shall we say, not necessarily super mainstream currently.
But just look at that little guy! Makes me want to yell "Good...Lord...Ryan!"
Tuesday, June 6, 2017
You will note in this episode I have some trouble remembering names. That's because the DM (my daughter) threw in a bunch of new characters, that she and my son insist have been there since the beginning. I think they talked about it together, but just never filled me in, because I have no memory of this stuff whatsoever.
Upon returning to the coral town, the bold adventurers are told they had been granted an audience with the Coral King. Conveniently enough, he holds court in the castle upon which the boat-nee-wagon has been grounded this whole time.
The king turns out to be an amiable enough sort, and doesn't seem all that put out by his royal palace being decorated by a jury-rigged wooden vessel. He congratulates the team on defeating the Coral Beast, which Smarty makes pains to explain was a genuine Coral DRAGON, and asks if the heroes might be available to do him a favor.
Always down with a chance for more loot, Bjorn accepts on behalf of the team. The King then explains that his Spear, along with several other treasures of the Coral Kingdom, have been purloined. They have been taken out of the sea, and thus are beyond his grasp. He offers that if the heroes can take back the Spear, his sacred symbol of office, they are free to retain any other treasures they may recover as a finders' fee.
Satisfied with the likelihood of a bounty of royal swag, the party sets off for the coast in their improbably still functioning vessel. Upon reaching the coast, Bjorn reminds Smarty that he is, in fact, a rogue, and thus should take point on the Search checks. Grimlord and Kaz both cast relevant enchantments to detect the treasures, as well as to help avoid those who might interfere with reclaiming it.
Against all odds (Bjorn made no rolls, after all), they are successful, and the treasure is located not far on the coast. Bjorn begins digging (apparently the only one with any acumen for physical labor), and the chest containing the missing treasures is recovered. Upon opening it, the heroes discover the Spear, as well as the 'Other Treasures,' which consist of a baby Coral Dragon named Coraleen.
At this point Bjorn is face-palming like Obi-Wan upon discovering that his team is taking on another pathetic life-form.
And that's it for this time folks. There was no decisive battle this time, as we had to wrap up early due to showers and bed-time, but it was a pretty good session nonetheless. I seriously feel like the straight man in an old Abbot and Costello type series with this. Or maybe Boromir "One does not simply turn a wagon into a boat and explore the oceans depths." The kids want to keep playing more, so there may yet be more of this, presuming I retain enough competence to operate a keyboard.
Monday, June 5, 2017
We saw these in the store the other day, and picked up two. This one, the shark, we got for Mrs. Fett, because her screen name is my old online moniker Makoace. Mako, in this instance, refering, of course, to the type of shark, not the Mass Effect APC or legendary Japanese-American actor.
Anyway, Junior Fett put this together, and it looks like a pretty neat build. He in general says he likes the bricks, because unlike LEGO, they have no internal walls, meaning you can slide pieces to make combinations you could not with LEGO. He did say, however, that the small size and sliding propensity made them a bit fiddly to build. Also, the stand point was simply too small to work very well, meaning the build as a whole is rather unstable.
Sunday, June 4, 2017
This is the session that made me truly question why I subject myself to this. I'm going to forgo recounting all of the fumbles, stumbles, foibles, and contradictions in my daughter's storytelling so as to preserve the readers' sanity, but really folks, I want you to feel it here. It was hard.
After dealing with the kraken, our heroes are something of local celebrities in the underwater village, but before paying the inn rent a week in advance, Bjorn inquires as to whether anything else can come up. Grimlord, the wizard who joined the group during the battle against the kraken, informs the team that he would like to join them on a more permanent basis if they were interested in following up on his quest.
Kaz is against it, wanting to revel in the adulation of the local merfolk, but Smarty wants to follow the trail of loot, making Bjorn the deciding vote. With a sigh and shrug, Bjorn casts his lot in with Smarty and decides to hear the wizard out.
Apparently, the reason Grimlord was down in the briny deep was because he had discovered whispers and rumblings of a legendary treasure, the resting place of the last of the long extinct, magical golden coral. Thus, the heroes journey to the sunken crater, resting place of the legendary treasure. Kaz, reminding everyone he's not entirely useless, recasts the water breathing magic so the team doesn't all drown.
Upon arriving at the sunken crater, the heroes are immediately beset by a type of coral monster resembling a dragon. When Grimlord points out that it's not a true dragon, and thus poses far less of a threat than a genuine dragon, Smarty points out that it will be a real dragon when the team is telling the story in a tavern. Good sense, that.
Bjorn moves to the front, tanking a grave amount of damage from the beast's claws, and is unable to hurt the beast on his counter attack. Smarty's arrow is only able to pierce the monster's wing-like fins. Kaz heals Bjorn, and Grimlord hits the monster with a fireball (in retrospect, I'm not sure how a fireball would work underwater, but maybe it was a scalding-steam-ball) dealing vast damage. The dragon strikes again, battering Bjorn, who is nevertheless able to counterattack, piercing one of the 'forepaws' and pinning it to the ground. Smarty hits it in the eye with an arrow, slaying it.
The monster defeated, Grimlord moves ahead to investigate the treasure, while Kaz heals Smarty and Bjorn's wounds. Grimlord returns and informs the heroes that there is only enough of the legendary golden coral remaining to be forged into one implement (of which there was a whole ludicrous menu). Smarty wants to have it forged into a bow. Bjorn however, was able to persuade the others that since they all already had phenomenal gear from the Kraken's hoard, they should make a staff for Grimlord, since he has poop gear and it was his quest anyway.
That's it for this installment folks. This was a real head-shaker for me, and I hope some mirth and laughter can be had from my suffering through this episode.
Saturday, June 3, 2017
So, despite having never played any Zelda games other than the original Gold Cartridge Legend of Zelda, I'm still a bit of a sucker for Zelda merchandise.
Behold the completely unnecessary 8-Bit Red Link! I always liked Red Link. Even though Green is my favorite color, everybody had plain ol' boring Green Link. Red Link seperated you from the Plebs. Or better still, Blue/Grey Link, which meant you were a serious gamer.
Friday, June 2, 2017
We had a second riveting role playing experience last night, which was punctuated by my wife's guffaws from the other room. She had, unwisely, remained within earshot of the gaming session.
Our brave heroes decide to set off to the North, instead of staying for the local lunar festival, as some minor and unremembered disaster prevented them from attending. They pack up their wagon and head Northward. Shortly thereafter, they come across a large piranha filled river. They look for a place to ford it, and find a rickety bridge. They cross the bridge, which promptly collapses as soon as the wagon is over. Bjorn comments that now that they can never return to the village, he's glad he paid for the whole week at the stable.
Pressing further Northward, the heroes then come to the ocean. Not content to pick a new direction of travel, Smarty and Kaz attempt to turn the wagon into a boat, which, against all odds, is successful. Shortly after setting sail, however, the boat-nee-wagon runs aground on the crenelations of a strange underwater castle made entirely of coral. Pulling his weight for the first time in, well, ever, Kaz casts a waterbreathing spell on the party, which allows them to explore the strange submarine realm.
They find a quaint realm of friendly merfolk, though when attempting to procure lodgings, they discover they once again have none of the local currency, and inquire about local employment. The innkeeper lets them know about the nearby cave system, which has proven the end of all local explorers. Knowing a quest thread when he sees one, Bjorn recommends they get on with the spelunking.
Inside the cave, they immediately encounter a kraken (which Bjorn was immensely disappointed was not a liger-shark). Bjorn moves in front to protect Smarty and Kaz. Smarty shoots his bow, hitting the kraken's beak, dealing no damage. Kaz does nothing of value. The kraken attacks, but Bjorn successfully tanks the damage, and counterattacks with his sword, missing the vile creature. Smarty attacks with his bow, grievously injuring the kraken's eye. Kaz does nothing of value. The kraken attacks, but once again, Bjorn heroically tanks the damage, this time severing one of the kraken's tentacles in the counterattack. Smarty hits it, dealing decisive damage, killing the massive Architeuthis. Kaz does nothing of value.
Victorious, our heroes finish exploring the beast's lair, and find a goodly amount of loot, as well as a magical researcher named Grimlord, who had been unable to escape the lair after coming to study the kraken.
That's where we cut it for the night. Those of you who know me or have read the blog for a while are probably laughing to yourself as you imagine all of the 'ones' I am rolling. I did finally have a good roll at the end, which did something of use. Still, Our heroes still need a new Cleric.