Saturday, February 5, 2011
Marine Scouts: To Infiltrate Or Not To Infiltrate?
Now, I am trying to decide what other things I need in said army to make this concept a fighting reality, along with how I plan to use it. Straightforward is better as far as I am concerned. I was planning on infiltrating my Scouts onto cover or objectives (ideally with bolstered defenses via Lysander or Master of the Forge), as far forward as possible. The goal is to have them rapid firing as many rounds as possible into anything vulnerable to said fire, and screwing up target priority so the Termies and Dreads can shred anything too 'ard for the scouts to handle. Oh, and don't forget that conversion beamer. :)
The problem lies in whether this is a good plan or not. Keeping the scouts alive is a pretty important part of the plan, hence the emphasis on good cover saves. Plus, I like the scouts option to take advantage of any mistakes during my opponents' deployment.
I suppose I could play some games that way, and if I get stomped harder than normal I'll know it's a bad plan. Any input would be appreciated though, and avoided humiliation is the best kind of humiliation, as far as I am concerned.