Monday, July 11, 2011
Warpath Beta First Impressions: One Game In
Basically, it plays a little faster and a little easier. I like the building of armies without a force org chart. Essentially, if you even use the 'org' rule for this game, you have to have a 'solid' unit, which equates to a troop choice, for every vehicle, monster, or hero. Warpath's definition of troop choices though, includes things like Terminators (equivalent) or Killa Kans (again, equivalent). Pretty nifty, really.
I played as HaloClix counts as Forgefathers, while my buddy played as AT-43 TacArms counts as Killa Kan Wall. It went pretty smooth, despite both of us only having read the rules the one time, without a lot of uncertainty. A familiarity with 40k served us well here. The one weird thing was with unit movement centering on the squad leader, you can sometimes move individual models as much as 10 extra inches, which seems weird at first. But since all distances are measure from that unit leader, it all buffs out.
It's a pretty sweet game. If you've been on the fence over trying it, I say give it a shot. It's free and you will probably like it.