Hey all, Counterfett here again, with another installment of the Mecha Month Countdown. After a goodly foray into cinema, it is time to return to video games, in this instance one of my favorite franchises. In fact, I prefer these games even to the seminal StarCraft series. In part because I never liked the forced "Play each side and try to make a cohesive story" aspect of Blizzard games. See, in Command & Conquer, you picks your sides, and you takes your story. That's right, choices have consquences, people.
#25 Avatar War Mech
Unique amongst many RTS vehicles, the Avatar was able to upgrade itself via cannibalizing other Nod units. What I would usually do is pick vehicles that were already critically damaged, but there's something to custom building just the parts you want. In this way, it could be upgraded from its stock, one laser configuration to have another laser, a flamethrower, a cloaking field, or detection gear. Mixing and matching in your force was always neat. I liked to sneak a few stealthed avatars into an enemy base (most players neglect detection gear) and let them 'hatch' during an attack, gutting the enemy base as their forces rushed to meet my external attack!
Unfortunately, the Avatar, as cool as it was, is ultimately outmatched in the late-game by the GDI Mammoth (which is cheaper and faster to build) and the Scrin Annihilator, which is just superior in nearly every way. It's still my choice for the coolest unit in that game, however. Long live the Avatar!